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	\textbf{{\Huge 3D viewing HMD - HTD (Head Mounted Displays - Head Tracked  Displays)}}
{\center{Oct 11, 2012, 
	Johan Ceuppens, Theo D'Hondt - Vrije Universiteit Brussel}}
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{\large{\textbf{\center Abstract}}}
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\section{\large Introduction}

\subsection{\large Problems with viewing light sources}

. Light being interpreted in amplitude maxima, and being a Quantum.Mech (QM)
system,
. interference (Ohanian chapter X) of EMW (electromagnetic waves - or EMG)
deleting wave fronts and augmenting wave fronts
. diffraction (Ohanian Ch. 40), light being a particle with wave properties
. The QM of photons (which are Gauge bosons), see thesis.10.txt
. manifolds in QM Field theory
. AI for wave mechanics and light e.g. in electronics or software
. alternative particles for photons (light) -> (Gauge) bosons
. refraction, diffraction and interference are Quantum Field Dynamics using Bose-Einstein stats - Bose Einstein condensate (same energy staste condensation)
. We have to solve the QM properties such as diffraction, a QM property of light. eyes focal points (more fieldlines away, one eye to the next)


\section{\large Conclusion}


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